![]() ![]() Many of these machines will have 8-way joysticks instead of the original 2-way ones, they are interchangeable as far as this game is concerned. The control panel featured a single 2-way joystick and a 'FIRE' button on either side (along with Start buttons and game instructions). The side-art had the same picture as the marquee, but without the background. The marquee showed a gold 'Galaga '88' logo on a field of red teardrops. TECHNICAL This title was usually sold as a conversion kit (most games were back in 1988). Upon completing a game, a player can enter his initials if they are among the top eight scorers on the game. If the player retrieves them, the ships become dual ships if they were single and triple if they were dual. When the player destroys the Boss, the ships are released. The player can win back ships captured in the Boss Galaga's tractor beam. Each dimension has different mix of Galagans with different strategies to be overcome. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next dimension. In the 'That's Galactic Dancin' stages, the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points. ![]() When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship. Players can choose single or dual ships (if the game option is set for dual and single). Each of the Galagans has a unique way of challenging the players. In addition to Boss, Goei and Zako, the original Galagan crew, Don, Nin, Ban, and Gan have been added. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last. The player selects single or dual ship power. In the Challenging Stages (labelled in this game as 'That's Galactic Dancin'), the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune. When a player has two items, they can warp to another dimension to confront more Galagan ships with new strategies. By destroying special enemies or obstacles the player can get 'items'. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome. One or two players can try their hand at fighting the invaders. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. Galaga '88 is an updated version of the old favorite, "Galaga", with more invaders and more player firepower. ![]() If you're outside of the States, I have no problem shipping worldwide, but the preparations must be done by the buyer.Arcade Video game published 36 years ago: Galaga '88 © 1987 Namco. If you're on the West Coast, I suggest Beltmann. Shipping If you're interested but not local, I can Fastenal this for anyone who is within Fastenal's East Coast division. I also added a interconnecting AC line cord, as the original lost it's ground terminal. When I migrated my ROMs over to the working board, along came the graphical artifact, as seen in the photo. I managed to purchase a whole extra sub-board with a working custom, and along with it, almost a full ROMset. Originally, the PCB had a fault, it had a bad 'CUS123' custom, which is unfortunately common, and hard to replace. The title screen has a graphical artifact, which I believe to be a ROM. The Sharp 20-Z2AW (very similar to a Sanyo EZ20) monitor looks nice, but could benefit from a cap-kit. (These can be purchased for 50 dollars on eBay). ![]() The Atari Logo joystick needs it's microswitches cleaned, and a tune-up kit. However, it has had a lot of play over the years. The cabinet is solid and is a great survivor. I cleaned this cabinet up, and found it started life as a Pacmania, but was soon converted to Galaga 88 shortly afterwards, as is usually the case. If a money offer is accepted, the money would only be going right back into the hobby. If you have something that you think fits the bill, I'm more than confident we could work something out, and you could get a deal. I don't mind taking money offers, but to me, bronze age stuff, or oddballs up until about 1981 (projects or working) mean more to me than money. It does need a tune-up, but anyone who knows about these era of Atari cabinets could make a day's work out of it and be done. I'm more of a '70s head than anything else, and with that being said, I'm looking for trades for my Galaga '88 cabinet. ![]()
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